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FAQ / General Error Fix's
#1
Game Error's & Fix's

I Can't Join a dlc map, it crash's:
simply right click your launcher shortcut click open file location then head to ArkGameData/ShooterGame/Content/Mods and delete the folder related to the map your joining then load the launcher up and try join the server and download the map again

Game is not opening / crashing:
First check that steam is actually open and logged in then even try close steam and open it again, if that does not work go to the settings tab in the launcher and click Install Requirements and try again, if it still does not work make a post at the forum or contact me at discord


Launcher Error's & Fix'
Updates failing:
try go to settings at the launcher as soon as it opens and change the Update Method to Direct Http

ArkGameData\ShooterGame\Binaries\Win64\ShooterGame_BE.exe Not Found!!!:
its best not to switch between update methods if SteamCMD method works for you use it but in cases where this happens its normally related to the user switching from SteamCMD to Direct Http or visa versa, to fix this install the game again and make sure to use either Direct Http or SteamCmd in Launcher Settings under Update Method also if this happens to you and you did not change them follow the steps and just switch to Direct Http


Updating itself and closing and repeating:
you must have seriously outdated client i suggest Clicking Here and downloading the latest one


Mod Manager Error's & Fix's

Cant Find Steam Folder | Or Crash:
Please ensure you have spacewar installed on steam to install it: Click Here!

Some Specific Mods Can't Be Downloaded:
not to worry we have another method of importing them just reply on this thread with the mod you cant download and i will upload it: Click Here
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#2
hello the launcher is not updated as I can fix it. already proven with uninstall and install. Thank you
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#3
Hello,

I'm getting this message every time I try to play:

Fatal error!



VERSION: 273.64
PhysX3Common_x64.dll!physx::Gu::RTree::traverseRay<1>() (0x000007feedae8afe) + 60 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\geomutils\src\mesh\gurtreequeries.cpp:323]
PhysX3Common_x64.dll!MeshRayCollider::collide<1,1>() (0x000007feedadf264) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\geomutils\src\mesh\gumidphasertree.cpp:300]
PhysX3Common_x64.dll!intersectAnyVsMeshT<0,0>() (0x000007feedadd5b6) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\geomutils\src\mesh\gumidphasertree.cpp:640]
PhysX3Common_x64.dll!physx::Gu::intersectSphereVsMesh_RTREE() (0x000007feedada947) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\geomutils\src\mesh\gumidphasertree.cpp:737]
PhysX3Common_x64.dll!GeomOverlapCallback_SphereMesh() (0x000007feedae4620) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\geomutils\src\mesh\guoverlaptestsmesh.cpp:72]
PhysX3_x64.dll!MultiQueryCallback<physx:TonguexOverlapHit>::invoke() (0x000007feed74048e) + 73 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\physx\src\npscenequeries.cpp:444]
PhysX3_x64.dll!physx::Sq::AABBTreeOverlap<physx::Gu::SphereAABBTest>::operator()() (0x000007feed7faeac) + 23 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqaabbtreequery.h:104]
PhysX3_x64.dll!physx::Sq::AABBPruner::overlap() (0x000007feed7f8cc2) + 5 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqaabbpruner.cpp:290]
PhysX3_x64.dll!physx::NpSceneQueries::multiQuery<physx:TonguexOverlapHit>() (0x000007feed73ed22) + 20 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\physx\src\npscenequeries.cpp:791]
PhysX3_x64.dll!physx::NpSceneQueries::overlap() (0x000007feed73e6b4) + 16 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\physx\src\npscenequeries.cpp:104]
ShooterGame.exe!GeomOverlapMulti_PhysX<0>() (0x00000001410da232) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\collision\physxcollision.cpp:1754]
ShooterGame.exe!ABiomeZoneVolume::IsPointInVacuumBase() (0x000000013f834ab8) + 166 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\biomezonevolume.cpp:270]
ShooterGame.exe!ADayCycleAmbientSound::UpdateDayCycleSounds() (0x000000013f86ccf6) + 63 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\daycycleambientsound.cpp:123]
ShooterGame.exe!ADayCycleManager::Tick() (0x000000013f86e2c7) + 0 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\daycyclemanager.cpp:62]
ShooterGame.exe!AActor::TickActor() (0x0000000140bd40ee) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\actor.cpp:741]
ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x0000000140f4e620) + 30 bytes [g:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
ShooterGame.exe!FNamedTaskThread:TonguerocessTasksNamedThread() (0x00000001404476e8) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:939]
ShooterGame.exe!FNamedTaskThread:TonguerocessTasksUntilQuit() (0x000000014044689d) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:680]
ShooterGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00000001404493a0) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
ShooterGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00000001404f4a92) + 0 bytes [g:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:320]
ShooterGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x0000000140f45404) + 298 bytes [g:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:188]
ShooterGame.exe!FTickTaskManager::RunTickGroup() (0x0000000140f49e9c) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:867]
ShooterGame.exe!UWorld::RunTickGroup() (0x0000000140d9b56b) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:694]
ShooterGame.exe!UWorld::Tick() (0x0000000140d9ca34) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1204]
ShooterGame.exe!UGameEngine::Tick() (0x0000000140cc8285) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1160]
ShooterGame.exe!FEngineLoop::Tick() (0x000000013f81130d) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
ShooterGame.exe!GuardedMain() (0x000000013f80b59c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x000000013f81274a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x000000013f812878) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x0000000141f166c1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x00000000776259cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007775a561) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007775a561) + 0 bytes [UnknownFile:0]

Can someone tell me what to do?
Thanks in advance!
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#4
did you try reinstall the latest ?
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#5
no me deja entrar al mapa de aberraciones, de epidemic 6, 7 y 8.

y el mapa nuevo se ligara igual al epidemic 1?
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#6
Hola

Quiero comunicarles Que descarge arca Por un YouTuber Que Paso Enlace de su página y lo descarge, El problema es Que lo descargue todo bien, Pero no me ayuda y me ayuda, me Aparece esto "servidores de actualización parece estar abajo por favor de contactar con el soporte si esto continúa " Huh Huh
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#7
estoy con uno problema en lowlevelfatalerro I can not update or enter through shotgame

LowLevelFatalErro
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#8
Sad 
(10-31-2017, 12:36 AM)Hola me gustaria preguntar porque no se guarda mi progreso en el dlc de scorchedheart? ya está en el mundo salvador y nada desaparece. Puede hacer la actualización de la v275. Es mucho más que el iniciador. Gracias Wrote: Smile
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#9
Hello. 
I reinstalled the game 10x

But he always says: unable to query server info for invite

Please help me

Hello.
I reinstalled the game 10x

But he always says: unable to query server info for invite
Please help me
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#10
Assertion failed: PrecacheSize > 0 [File:C:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 888]



VERSION: 276.12
KERNELBASE.dll!UnknownFunction (0x000007f954bdaea8) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x000007f6707b3828) + 159 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x000007f6707b3dc5) + 178 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!ULinkerLoad::CreateLoader() (0x000007f67084a167) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:890]
ShooterGame.exe!ULinkerLoad::Tick() (0x000007f670849c00) + 8 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:549]
ShooterGame.exe!ULinkerLoad::CreateLinker() (0x000007f67084985c) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:398]
ShooterGame.exe!GetPackageLinker() (0x000007f67084822f) + 22 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linker.cpp:717]
ShooterGame.exe!LoadPackage() (0x000007f670898ce1) + 5 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:797]
ShooterGame.exe!ResolveName() (0x000007f67089787e) + 41 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:575]
ShooterGame.exe!StaticLoadObject() (0x000007f670897c4c) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:662]
ShooterGame.exe!UEngine::InitializeObjectReferences() (0x000007f6712562ac) + 74 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:1689]
ShooterGame.exe!UEngine::Init() (0x000007f67125172f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:852]
ShooterGame.exe!UGameEngine::Init() (0x000007f670faa965) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:659]
ShooterGame.exe!UShooterEngine::Init() (0x000007f66fe0a82a) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterengine.cpp:331]
ShooterGame.exe!FEngineLoop::Init() (0x000007f66fa352f0) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2093]
ShooterGame.exe!GuardedMain() (0x000007f66fa306d3) + 20 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:128]
ShooterGame.exe!GuardedMainWrapper() (0x000007f66fa3790a) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x000007f66fa37a38) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x000007f67225c501) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x000007f957651842) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000007f957c3df11) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000007f957c3df11) + 0 bytes [UnknownFile:0]
me sale este erro como lo arreglo por fabor ayudeme grasias
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